Game modes

Two ways to progress, three ways to play.

Manual or scheduled

KUET combines two progression modes with three game types, providing six options. Individual or team participation is configured separately in the activity.

Manual: the teacher starts the session, leads the questions and decides when to show answers, statistics and feedback. It requires a WebSocket and a single connected teacher.

Scheduled: each student works at their own pace while the session is open. They can leave and resume on another device. No WebSocket is needed; questions and answers can be shuffled. If automatic dates are not set, the teacher must open and close the session.

Inactive: focus on the questions

Works as a quiz without competitive gameplay. It can run without a time limit and can still be graded. Scores depend on accuracy, not speed.

In manual progression, the teacher sets the pace; in scheduled progression, each student advances independently.

Podium: accuracy and speed

Rewards correct answers and speed. The answer score is multiplied by the proportion of time remaining out of the time available for that question.

A session or per-question time limit is required. You can display an interim ranking between questions and a final ranking highlighting the top three participants.

Podium in a KUET session
KUET interface screenshot (original language).

Race: follow progress

The teacher sees a table of participants’ progress and results in real time. This race view is for the teacher; after a question ends, they can review its content and use feedback controls.

Scores add up question points without a speed bonus. A time limit is configured, with optional interim and final rankings.

Configure timing

  • No time limit: available only in inactive mode.
  • Total time: divided equally among the questions.
  • Per-question time: set a default greater than zero and adjust individual questions if needed.

The total time allocated to questions is not necessarily the actual session duration: rankings and teacher pauses also take time. Configure your session or learn how to play and lead it.

Funded by the European Union